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Through the Misty Gate
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Devlog
Week 6 - MOJO
July 01, 2022
by
rcanunes
2
Hey hey! It's the sixth and final week of the project, and as such we would like to talk a little about what went right and what went not-so-right during development. We'll also discuss MOJO and share...
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Week 5 - Final touches before MOJO
June 24, 2022
by
rcanunes
2
Hello everybody! It's MOJO week! What is MOJO, you may ask? Well, in its essence, it's an opportunity to showcase our progress to our colleagues and professors at IST. Anybody is welcome to come, so c...
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Week 4 - Progress
June 18, 2022
by
rcanunes
3
Hello there! Welcome to week four of our development log for Through the Misty Gate . This week, we made some progress in the two main aspects of the game - spells and enemies. We also worked on some...
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Week 3 - Level Design and Spellbook
June 10, 2022
by
rcanunes
3
Hello again! Welcome to week three of our journey! For this week, we have been continuing last week's work, as well as implementing some fun new features along the way! We have also started thinking a...
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Week 2 - Spells and Enemies
June 03, 2022
by
rcanunes
3
Hello everyone, and welcome back for week two of our development! This week, it was time to really kick things into gear. The prototyping phase is over - the development process has truly begun! We st...
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Week 1 - Prototypes and Main Character Design
May 27, 2022
by
rcanunes
2
Hello everyone! This week, we worked on prototyping different scenarios of Through the Misty Gate . We developed four different prototypes: a Heal spell, a simple attack spell, the movement script, an...
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